A real-time, multimodal brainstorming application that enables large groups to collaboratively generate, cluster, and converge on ideas through voice, voting, and 3D visualization.
Project Lead: Keshav Dalmia
A session moves through three admin-controlled phases: Explore, Vote, Forge
An admin creates a room with a brainstorming topic and gets a 6-character room code. Participants join with the code and a display name. Admin and participant roles are distinct—the admin transitions between phases when the group is ready.
Participants speak ideas aloud while the AI anchor listens, responds, and nudges quiet voices. Tool calls extract discrete ideas from natural speech and place them in the 3D swarm by semantic similarity. Three background agents work in parallel: a synthesizer discovers connections, a devil’s advocate challenges weak ideas, and a direction suggester prompts new angles when conversation stalls.
The admin transitions the room to the Vote phase. Each participant gets a fixed pool of credits and allocates them across ideas using quadratic voting—each additional vote on the same idea costs more, surfacing genuine group preference rather than the loudest voice.
The admin transitions to Forge, and the top-weighted ideas are synthesized into a Mermaid diagram—flowchart, mindmap, ER diagram, class diagram, or journey map, with the type inferred from the topic. The artifact is shareable and exportable.
Production-deployed on GCP with full IaC and CI/CD
Designed for any scenario where groups need to think together
Enable large lecture halls to collaboratively generate and prioritize ideas in real time, giving every student a voice through quadratic voting.
Support ideation and convergence phases of design sprints with AI-powered clustering that surfaces themes humans might miss.
Help teams move from divergent brainstorming to structured action plans with automatically generated diagrams and artifact synthesis.
Facilitate collaborative knowledge synthesis where participants contribute through voice, see ideas cluster in 3D, and vote on research priorities.